Resident Evil Re:Verse is about to have an early access beta ahead of its Oct 28 launch

The Resident Evil showcase answered some of our questions about Resident Evil Village's DLC and the Resident Evil 4 Remake, but also squeezed in a gung-ho launch trailer for the long-delayed online multiplayer add-on for Resident Evil Village called Re:Verse, which will be out on October 28.

Re:Verse is a two-to-six-player third-person shooter in which players take on the role of various characters from across the Resident Evil series, racking up points for kills in five-minute deathmatches. When you die you have the option of coming back as one of the series' monstrous villains. There's an offline practice mode with bots as well.

Inevitably it'll have a battle pass and add more characters and levels post-launch. At release you'll be able to play as Jill Valentine, Chris Redfield, Leon S. Kennedy, Claire Redfield, Ada Wong, and HUNK, Umbrella's most competent operative. Collecting virus samples across the map—the Raccoon City Police Department and Baker House will be in at launch—lets you transform into better monsters when you die, from RE7's bloated Fat Molded up to Hunter Gamma, Jack Baker, Nemesis, and a Super Tyrant.

According to the roadmap, Re:Verse's first post-launch update will add another survivor, a new map, eight costumes, a challenge mission, and 30 more levels to its battle pass. Subsequent updates will each add another survivor and challenge level as well as more costumes, with the third update also adding an extra creature and another 30 levels to the battle pass.

Re:Verse is available to everyone who owns Resident Evil Village, and will have crossplay across all platforms. The early access period begins on October 23 at 7pm PT and ends on October 25 at 11pm PT. That means in the UK and Australia it begins on October 24 at 3am BST / 1pm AEST and ends on October 26 at 7am BST / 5pm AEST.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.